GroundInFlames 游戏封面

GroundInFlames

策略战争游戏玩家对战即时战略模拟沉浸式模拟
开发商 / 发行商:VasyliyBritva · 上线时间:即将推出
Steam 评测:好评 · 历史最高在线:未知 人

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关于此游戏

The War Where Everything Counts

GroundInFlames — real-time tactics about modern combined-arms warfare,

top-down view. There is no base to build up, and no army that

appears out of thin air. There is a sector of the front, trenches, treelines, villages, and resources you can use, of which you have a limited amount

A Trench, Not a Map

  • Squads, not units. Soldiers take cover on their own, go prone under fire, get suppressed and break morally. A suppressed squad will not carry out an order — you have to pull it out and let it recover.

  • The terrain works. Trees, bushes, walls, smoke and folds in the ground cut visibility. The canopy is treated as a separate layer: shelling strips the foliage, and a treeline whose forest has been shot away stops providing cover.

  • Fortification. Trenches get dug, dugouts get built, communication trenches connect positions. All of it wears down under fire and collapses.

  • Building assaults. You don't have to spend valuable infantry on a pointless assault of a fortified building — it's enough to blow the wall apart with a tank and enter through the breach you've made.

The Drone War

  • FPV. Drone mechanics are among the most important in the game, and we managed to build them so that they don't cause discomfort when playing the technical side, while being just as effective as in reality.

  • Recon drones. The same kind of UAV as FPV, differing only in field of view; carries no armament

  • EW and signal. Every operator has their own frequency on which they launch the drone, and EW systems have their own operating frequencies — they may not match, and then the drone won't be jammed.

Armor and Module Mechanics for Vehicles

  • Penetration accounting for impact angle; ricochets and non-penetrations are also present.

  • The running gear is a separate layer in front of the hull side. A shell can tear off a track, can pass through it into the side, or can do both.

  • The crew has positions: driver, gunner, commander. Infantry riding in an open bed is vulnerable to bullets

  • Ammunition detonation, a burning vehicle, and a fire that lives a life of its own.

  • Anti-drone cage armor is not decoration: the grille disrupts the shaped-charge jet and scatters fragments on the side the hit came from.

People Run Out

  • Mobilization resource replenishes slowly — show success at the front and you'll get more volunteers

  • Forced conscription gives you people immediately and adds discontent in the rear. A rear that has stopped working means no quality supply.

  • Prisoners. You can take enemy soldiers prisoner

  • Wounded and medics. A wounded man can be dragged out, or can be lost while you're deciding whether it's worth going after him.

Fog of War

Each side knows exactly what it has seen with its own eyes, and exactly from the

moment it saw it. A burned-out vehicle stays intact on the enemy's map

until someone goes and takes a look. Shelling from twenty kilometers away: you won't see the effects of your hits, though you'll know the positions you struck.

And Also

  • Direct control of every unit in the game, if you feel like doing the work yourself.

  • Mortars, smoke, grenades, RPGs, heavy machine guns on vehicles.

  • Supply: Deliver supplies to the front on time.

  • Key points, scoring by margin, a battle log that records every clash with the enemy — what happened while you were looking the other way.

  • Russian and English interface languages.

亮点:

《GroundInFlames》是一款策略、抢先体验类型的游戏,由VasyliyBritva制作发行。

在功能与特性上,游戏覆盖了 单人、多人、玩家对战、线上玩家对战、合作、在线合作、家庭共享 等内容。

从商店玩家标签来看,本作的核心特色集中在 策略、战争游戏、玩家对战、即时战略、模拟、沉浸式模拟、战斗、玩家对战环境、沙盒、战争 等方面。

玩法:

《GroundInFlames》的玩法主要围绕 策略、战争游戏、玩家对战、即时战略、模拟、沉浸式模拟 等要素展开,玩家可在不同场景中自行选择玩法路线。

游戏提供了 单人、多人、玩家对战、线上玩家对战、合作、在线合作、家庭共享 等模式与支持,方便不同偏好的玩家组队或单独体验。

具体玩法细节与规则请以游戏内的实际体验以及 Steam 商店页面的官方说明为准。

新手攻略:

  • 优先完成基础教学,熟悉移动、采集与制作等核心操作。
  • 前期以生存为主,尽快解决食物、饮水与庇护所问题。
  • 合理规划资源,先升级关键工具与武器,再考虑扩张基地。
  • 多与队友配合,注意地图中的高价值点位与潜在危险。

游戏简介与最新更新

《GroundInFlames》是一款关于现代联合武器战争的实时战术游戏。游戏中有战壕、压制和小队士气、第一人称视角无人机和电子战、真实的装甲穿透和车辆模块。人力资源稀缺,补给短缺,敌人只知道他们所见的一切。

玩家评测

--全部 未知 篇用户评测,好评 未知 篇(好评)

暂无公开评测数据

系统配置要求

最低配置

系统
Windows 10
处理器
i3-8100
内存
6 GB RAM
显卡
With support Vulkan 1.0 / D3D12, 2 ГБ video memory — GTX 1050 / RX 560 / Iris Xe
存储空间
需要 2 GB 可用空间

推荐配置

系统
Windows 11
处理器
i5-10400
内存
8 GB RAM
显卡
GTX 1650 / RX 6400 (4 ГБ)
存储空间
需要 22 GB 可用空间

最低配置

系统
macOS 12 Monterey or later
处理器
Apple M1 or Intel Core i5 (quad-core, 2018 or newer)
内存
8 GB RAM
显卡
Apple M1 or Metal-capable Intel/AMD GPU (Intel Iris Plus / AMD Radeon Pro 555X or better)
网络
宽带互联网连接
存储空间
需要 2 GB 可用空间
声卡
Built-in
附注事项
Universal build: runs natively on Apple Silicon, no Rosetta required. Tested on Apple Silicon.

推荐配置

系统
macOS 14 Sonoma or later
处理器
Apple M2 or better
内存
16 GB RAM
显卡
Apple M2 (10-core GPU) or better
网络
宽带互联网连接
存储空间
需要 2 GB 可用空间
声卡
Built-in
附注事项
Recommended for large battles with thousands of units and for hosting multiplayer matches.

最低配置

暂无官方数据

推荐配置

暂无官方数据

FAQ

GroundInFlames价格多少钱?
GroundInFlames目前人民币价格是暂无公开价格。

GroundInFlames游戏官网入口?
GroundInFlames游戏官网入口为:暂无官方网站;游戏steam页面入口为:https://store.steampowered.com/app/5211290/

GroundInFlames发行时间?
游戏具体发行上线时间是即将推出,发行商家是VasyliyBritva

游戏截图

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